I’m Tris, I’ve been working as a professional Illustrator and designer for 20 years. Over that period I’ve held senior roles in educational design which gives me a unique insight into how games can be perceived with specific target audiences in mind. I’m trained in helping games take on the essence of visual learning which helps simplify, engage and improve game mechanics and design.
On this site you’ll see live projects that Squire’s Quest Games is developing and publishing. Alongside this you’ll see games I’ve worked on for other companies.
I’m also available for game commissions and consultancy, get in touch if you have a game idea you’d like to bring to market, I’d love to help.